Angedrian: A D&D 5e Experience
Angedrian, a blue and green planet in the habitable zone of the star Isvara, is a planet thriving with life, which is orbited by the Dragon Moon. It is home to a great many species of thriving humanoids including commonly dragonborn, dwarf, elf, gnome, halfling, human, tiefling, bugbear, lizardfolk, centaur, tabaxi, and every manner of half-species mix. Sequestered away in their own enclaves are firbolg, goblin, goliath, kenku, kobold, minotaur, orc, tortle, and yaun-ti. And everywhere, there can always be changelings. Angedrian is a natural flux point for multiverse transgressions with many other species appearing and disappearing through some magic or portal from a distant universe. But Angedrian is also an ancient world with its humanoid populations having become sentient, organized, and civilized more than 50,000 isvarana ago. Civilization’s stability is fleeting and, at this moment, Angedrian is in the 5th age of civilization, built upon the ruins, magic, bones, history, and power of four previous ages. What great heights did these previous ages achieve? Very great heights of enormous technical and magical renown! But Angedrian today is less than 2000 isvarana into its current age. Magic abounds but technology was all but lost. The current machinations and political schemes at work across the 12 kingdoms to control Angedrian, for good or evil, are in constant battle, though largely political and economic. All the while, the ancient Underdark civilization of the drow and their kindred watch and wait for a surface world faction to emerge with whom they can align.
Episodes
27 episodes
S1: E26: To Stop The Demon Mind Flayer...
The party, tricked by an imposter, now stand on one side of a door in a basement all too familiar for Fodinis with Varkidar on the other side... prepared for a final fight...
S1: E25: The Canville Port Manor House Revisited...
Safely back from the Blight, the party assumes a rest will be in order before they stock up and return to the Blight... but... fate has another path...
S1: E24: A rest and then... we finish this!
Having settled the volcano and the giants, the party begins making their way back to Pathilius but runs into a bit of interference...
S1: E23: Sometimes things are not what they seem...
The party confronted the fire giant and takes him on full force along with his fiery minions... but, in the aftermath of the battle, they discover disturbing secrets...
S1: E22: Into the fire, no holds barred...
Having been ensconced in the discoveries of the ancient giant temple, the party faces the decision of what to do about the three threats in their midst... the volcano, the fire elemental, and the fire giant...
S1: E21: Ruin upon ruin without end...
Having made their way to Sayne and discovered a large new volcano is present, the party continues to explore the caverns and tunnels of ancient cities at the base of the volcano... but they are in for a surprise they didn't expect.
S1: E20: Beneath Eons of Dust and Grime...
The party adventures down the first of the three passages at the bottom of the Sayne volcano only to discover it is not empty and not friendly...
S1: E19: Mind Games in the Ancient City....
The party begins their exploration in earnest of the three entrances of the ancient city...
S1: E18: New Friends and Painful Goodbyes...
Having downed the green dragon quickly, the party decides what to do with the kobolds and, more importantly, how they will proceed to the next city of ruins...
S1: E17: The Best Laid Plans...
The party meets with new friends in the depths of the Hespa mines and formulates a plan to save the lost dragon...
S1: E16: Stoney cave, dark wizard, and... a dragon!
Having found Hespa and it's great mysterious tree, the party maps the ruins only to find a large gaping hole below the tree...
S1: E15: The Enchanting Forest of Hespa...
Returning to the Blight, the party finds the ruins of Hespa and some surprising vegetation and life...
S1:E14: The Complicated Next Steps for the Kingdom of Pathilia...
In the depths of Filla, the party finds a crypt which exploration reveals some unsavory history. Back in Pathilius, the king gives them a new mission for which they must prepare...
Season 1: Mid-Season Recap (SPOILER ALERT!) - Ep 1 to 13
At the halfway point in the season, we will take a break for two weeks and return on September 2, 2024 with Episode 14. In the meantime, enjoy this recap of the first 13 episodes!!
S1:E13: The Vast Riches of the Ruins of Filla...
Having surveyed the ruins of Filla, the party goes in for a closer look...
S1:E12 The Lonely Lady
Back together and ready for the king's mission, the party takes to the air in the Lonely Lady...
S1: E11: Homecomings...
Having closed the eruptions and tunnels with the help of the drow, the party makes its way back to Pathilia... and the king...
S1: E10: Many above, many below, together we fight, defeat the foe...
Still reveling in the delights of Narvandor, the party makes a bargain to solve the problem of the eruptions...
S1:E9: The Hall of Narvandor
Having discovered the source of the tunneling, the party now faces the challenge of what to do about it and how...
S1:E8: The Mysterious Tunnel of the Underdark...
Far below ground, the party faces some immediate challenges and explores the source of another intrusion... this time, an intrusion into the Underdark itself...
S1:E7: Decisions, decisions, diecisions...
After everyone, except the druid and the ranger, have a somewhat relaxing week in Pathilia, the party discusses their options, makes some inquiries, and then must come to some tough decisions...
S1:E6: Underdark Intrusions...
While the druid and the ranger investigate the woods, everyone else waits... nervously...
S1:E5: Schemes and Machinations
After some strange encounters on the road to see the king, the party decides to divide and conquer with one envoy heading to see the a colony of mindflayers...
S1:E4: The Road to Pathilia
In need of an audience with the king and possibly a conversation with a mind-flayer, the party heads out across a five day stretch of road that's has become... somewhat unsavory in recent weeks...
S1:E3: The Festival of the Incabulos Lullaby…
Fearing the appearance of the mysterious dark stranger that's made of red stars, Umgurn recruits the young party to help him lure the stranger to the festival... but is it really luring if the dark stranger wants to be there anyway?